The castle looks like it is made of cardboard, and all your enemies are stick figures. The stage has a diorama-feel to it, and little clouds hang down from the ceiling on strings. The visual style in this title is quite striking, simply because it looks like it was created by a local kindergartener. Once you get to a certain point, this game becomes virtually inaccessible to someone without extremely fast reflexes. This is definitely one area where the game falters a bit, just because the game has such a casual feel to it in the beginning. The enemies also get much faster, and the difficulty in later levels is quite frustrating. Instead of enemies coming at you in groups of three or four, they will come at you in groups of ten. And later on in the game you will need lots of allies to shoot arrows and help you defend the castle, so it is a good idea to stock up early.Īlthough this game is really a blast to play, it should be said that the difficulty of the gameplay rises quite sharply around the fifteenth level. These allies are incredibly important because they will be the fuel that drives every other power-up. This pit appears every so often and allows you to drop in enemies and convert them to allies. One of the first power-ups you will absolutely need is the conversion pit. ![]() More defensive power-ups like castle wall fortification can be continuously built upon. Some upgrades can only be added once, like a sorcery or archery tower. These points can be spent adding upgrades to your castle. After every level you are awarded a certain number of points. Fortunately, you will have several resources at your disposal to deal with these ever-growing intruders. Then you will notice the arrival of monsters that cannot be picked up off the ground. Īs you progress in the game, more and more hordes of stick people will start showing up, and some will even bring weapons. For the first few levels this seems pretty easy. You defend your castle by disposing of these stick-figured people by grabbing them with your Wii-mote and flinging them across the screen. You have a castle to defend, and there are lots of stick-figured people running to destroy it. However the devs should make a separate free to play listing and leave this one intact.Defend Your Castle is a title that has an extremely simple premise. I'm all for supporting game developers and the devs do have the right to find other sources to make money on existing games. Considering I paid for this game, $2 at the time (not breaking the bank obviously but this is a point of principal), it's kind of a slap in the face. While the game is intact and it feels a little crude given the time since it was released the problem that came up now is the fact that they've added ads in between levels. It looks like the developers pushed an update six years since the last to take it off the naughty list (where it'll now run on iOS 11). ![]() Back when the App Store was in its second year. The review below was from eight years ago. I hope you guys make games as successful as this gem.
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